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Cyber Rescue: Virus Eruption - Arcade Racer

Our first 3D game made at The Game Assembly. We made our game engine from scratch in parallel with this game. We scoped this game as low as we could due to the difficulties we would face with creating the engine. In the end we found some time to polish and managed to make it one of my favorite games.


  • Collisions

  • Optimized our component system

  • Handling of particle emitter data. Shapes, pulses etc.

  • Ambient particles

  • Spline traversal at constant speed

  • Player movement juice

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