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Filur - platformer

I will always be proud of Filur. From the start everything went well and we stayed ahead of schedule throughout the entire project, adding a lot of unnecessary and juicy features along the way.


  • Player movement / physics

  • Player up-draft glide mechanic

  • Keeping track of a bunch of player animations

  • Crumbling platform (collision)

  • Enemy / dropping hazard

  • Fairy companion

  • Helped out with the god rays (math)


In the 2019 Swedish Game Awards, Filur was nominated for:

  • Game of the year

  • Best execution in art

  • Best execution in design

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